Tutorials, WiPs and random works found in the SKETCHBOOK!

This is a a small project made to Nintendo DS specs, based on the Anime; Tekkonkinkreet.
The scene comes in at 2,500 triangles and uses 172kb of texture memory,
each texture having 16 colors or less and are no larger than 128x128.
Lighting and shadows all controlled by vertex colors.

Viewed in realtime in 3DS Max viewport.







 

Copyright Aaron Clifford 2012

Website created by Aaron Clifford